Here’s a rather cute Halloween animation (which I completely missed) using DAZ content and rendered in DAZ Studio 4x. I like that DAZ are incorporating more animation into their marketing and community development, and I hope this trend continue and develop.
It is amazing the things one stumbles upon while in the depths of a procrastination binge. Caldera is a visually stunning 3D animation created by Evan Viera, Chris Bishop, and a host of students and professionals that donated their time. The project was produced under the Bit Films program at Hampshire College, Amherst. While dark and dealing with tough subject matter, Caldera is beautifully realised, touching and thought provoking. There are also some serene moments that soften the impact, while making the experience all the more compelling.
The film was 4 years in the making and is inspired by Viera’s father’s experiences with schizoaffective disorder. It depicts a young woman who decides to go off her medication and flee a threatening and oppressive city. The film doesn’t attempt to push a particular perspective on us, but instead poses questions for the viewer to consider.
Caldera has been to many film festivals and picked up numerous awards. Bit Films is currently working on a number of projects including Tube, a 3D short animation that seems to be in the latter stages of production. Bit Films is currently taking on interns for Spring 2014.
Just a quick post here. I came across this Rooster Teeth animation panel filmed in Melbourne Australia. There is a lot of RT waffle and banter, but for those interested in 3D animation from about 35 mins in to about 55 mins there is some really good stuff about the animation process of RWBY. Monty talks about working with Poser, time saving trickery, using 2D assets, quick and cheap particle effects, and demonstrates some technique in Maya. Monty also demonstrates how Poser 2014’s bullet physics will be implemented in future episodes of the show for elements such as hair, clothes, and of course, the all important bouncing of breasts.
All-in-all there is a lot more meat on the bones of this panel in terms of Poser related stuff than the RTX panel, but again most of the audience were happy to ask questions about weapons and characters, so other than that 20 min window there are only a few little sound bites here and there for the 3D crowd.
I would think just about everyone that uses DAZ Studio or Poser (and a good deal of other 3D enthusiasts) would have come across Stonemason’s amazing environments, and props. His works range from small robots to sprawling cityscapes, both of the present and the future. His creations are featured in hundreds if not thousands of renders posted on various art and 3D sites like deviantArt, Renderosity, and DAZ3D. Stonemason’s store page at DAZ 3D.
0530, Day Of by pjacubinas
Fantastic example of a number of Stonemason’s creations put to work.
The other night I was lucky enough to stumble upon a post on Stonemason’s Facebook page which linked to a YouTube clip of him doing a quick model. The speed and precision with which he works here is impressive and something to aspire to.
A short film that incorporates his latest creation, and a fantastic demonstration of how CGI has come within the reach of the small indie film maker.